With the 1.1.0 update release, a karma system will appear in Caliber: it will allow you to give a thumbs-up to those who fought with dignity, whether it’s your teammate or even the enemy team.
Was there someone who was coordinating their team, healing every round, or just having a great game? Now you can commend them for this or receive a commendation from other players!
In other words, being a good guy has its benefits!
After each battle, there will be a new Karma tab where you can rate players according to one of the criteria.
You can commend your teammates for:
Or commend the entire enemy team for a good game.
Karma Points show how friendly and useful to the team you are in battle. The higher your score is, the more trust and respect you get from the community, along with pleasant bonuses.
When you reach certain stages, you’ll unlock rewards. To get all weekly rewards, you need to earn 4,000 Karma Points during the week.
Rewards:
The weekly Karma progress resets each Wednesday, at 8 AM UTC. Still, your General Stats of all time are saved and always available in the Karma tab.
It's simple: play fair, help your team, and respect other players. If you’re a reliable teammate and a good partner, commendation won’t be long in coming!
And don't forget to commend other players: you will also receive Karma Points to your score for this.
Karma Points are awarded as follows:
Remember: rudeness, inactivity, and desertion will have consequences. Karma Points will disappear from your account faster than you can click the “Leave battle” button!
If you want a reward, play fair and respect your team. And if you violate the rules, get ready to pay with your Karma.
Penalty system:
By gathering Karma Points, you will increase its level. There are five Karma levels: the higher the level is, the more beautiful sigil will be displayed in your Karma tab.
Besides Points, the Karma system includes Titles. They don’t depend on the other players’ commendations, but only on your actions in battles.
Titles consist of combinations of Ribbons and are given at the end of the battle. Find all possible combinations!