Hello, soldiers!
We are excited to present the Reinforcement event!
From September 17 to October 22, there will be a new dynamic 8×8 PvP mode, a cooperative PvE mode for 6 players, and unique rewards dedicated to the event launch.
You can quickly move to any section through the navigation tab on the left part of the screen.
Participate in the event to gain Tokens and get access to exclusive rewards. On the Store Showcase, there will be the Reveler Epic Outfit for Medic Freyr, unique Emblems, and Weapon Containers.
The Outfit and Containers will be available for Tokens during the entire event, but the Emblems will rotate every week. Don’t miss your chance to collect them all!
Win battles in the Team Deathmatch and Onslaught: Reinforcement event modes. You will earn 100 Tokens for each victory.The more active you play, the more quickly you earn Tokens!
During the event, the list of available game modes will change. Instead of Annihilation, there will be Team Deathmatch—a dynamic mode about which you can learn more below.
At the end of the event, all unused Tokens will be automatically converted into Credits. Active Premium provides a more attractive exchange rate.
Besides, during the event, you can exchange Tokens for Team Reserves: Ammo Box and Armor Plate Bag.
Team Deathmatch is a dynamic PvP mode that includes elements of Annihilation, Threshold, and Showdown modes.
The main difference is that there are 16 players fighting on the battlefield at the same time: it increases the pace of battles and creates more unique situations.
In each battle, two teams of eight players are fighting against each other. The classes in each team are fixed:
There cannot be two same operators on the same team.
Though TDM is a PvP mode, there is bound to be an unpredictable factor. From time to time, a Heavy Fighter bot will appear on the map. He is hostile to both teams and attacks them without distinction, fighting especially hard while defending the capture area.
The goal is to gain 100 points. Points are given for actions against enemies and for capturing the area:
Friendly fire in this mode is disabled. All maps are available.
In TDM, every single respawn matters.
The choice is yours: you can either respawn and prevent the enemy from getting additional points or trust your medics (they’re two of them now!).
But keep in mind that if the enemy executes you, your respawn time will increase from 10 to 15 seconds. Use this mechanic wisely, especially when the enemy needs only a few more points to reach 100.
After respawning, you will appear on your base—the safest place on the map. An operator becomes invincible for 6 seconds, fully restores HP and Stamina, and replenishes Armor and Ammo for primary and secondary weapons. Also, an operator receives max movement speed in order to return quickly into the battle.
Your base has all you need to recover and venture into the battle again:
Also, it’s important to note that the enemy won’t be able to invade your base: after an invasion attempt, they will die after a few seconds.
That’s how the enemy see your base:
For PvE enjoyers, we’ve prepared a special Onslaught version—a battle for six players.
Team roster:
Battles in this mode will be tough, so two medics per team shall significantly increase chances to win. You will be able to play on all regular Onslaught maps.
Good to know:
The Reinforcement event is an opportunity to try out new modes and add valuable rewards to your collection.
On September 24, one more 8×8 mode will be added to the game. Follow us on our social media channels to be the first to know more details!
And after battles, please share your thoughts on new modes in the comments—your feedback helps us to make the game better.