Hotfix 0.24.0 | Patch notes | Caliber is a team-based online game

Hotfix 0.24.0

A hotfix has just been applied to the game.

We have fixed a number of bugs that had appeared in the 0.24.0 update: issues with clans and chat, Velour's #13-3 upgrade, and infinite Crossing in Onslaught mode.

Also, the New Status Battle Pass became available today.

General changes
  • The period for completing The Rough 90s Battle Pass has ended.
  • Added the New Status Battle Pass.
  • The Double Credits event has ended.
  • User Battles: fixed a bug that allowed opening chat during cutscenes.
  • Battle chat: fixed large gaps between messages.
  • Battle Statistics: fixed a bug where number of revivals wouldn’t display.
  • Contacts: fixed a bug whereby the “In a fireteam” status was displayed for all friends at once.
  • Settings: added the option to assign melee to a separate key.

Clans:

  • Fixed a bug that would prevent creating a clan if the minimum account level was set to 100.
  • Search: added sorting by language.
  • Joining request: fixed a bug whereby the Cancel button was inactive if there were no free spots in the clan.
  • Search: fixed a bug whereby your clan would not be highlighted in the list.

Clan chat:

  • Fixed the location of the menu that opens when you right-click on a player's nickname.
  • Fixed incorrect layout of chat tabs.
  • Fixed a bug that caused chat history to disappear after a battle.
Operators
  • Clinging to Life Skill: fixed a bug where the incapacitated state lasted much longer than intended.
  • SAS Collection: fixed a bug that prevented purchasing operators from this collection.
  • Medic Velour: fixed incorrect value of the effective shooting distance reduction in the description of linear upgrade #9.
  • Medic Velour: fixed incorrect value of the effective shooting distance reduction in the description of linear upgrade #9.
  • Medic Velour, #13-3 upgrade: fixed a bug that allowed operators with the Heavy ammo pack Skill to immediately restore Ammo Reserves by using two Velour bags.
Maps, modes and bots
  • Onslaught mode, Crossing: reduced drop frequency. Fixed evacuation area size.
  • Point Sweep and Special Operation modes, Al-Malik Hotel: fixed a bug that caused a zone from another mode to appear.
  • Ranked Battle: Threshold mode, Depot: fixed a bug whereby the grenadier bot got stuck in the spawn room. Also fixed a bug where the bot’s cover was not displayed.