Update 0.24.1: patch note | Patch notes | Caliber is a team-based online game

Update 0.24.1: patch note

Update 0.24.1 is installed.

What’s new: the Long Run Marathon, a new Commander clan role, the Oil Platform map added to the Onslaught mode, operator rebalance, and a number of bug fixes.

A complete list of changes can be found in a patch note.

General changes
  • Increased prices of Coins, Caliber+, and Epic and Legendary Outfits.
  • Bundles with Legendary and Epic Outfits will be available for purchase at a 20% discount on the website until September 18. 
  • The Long Run Marathon has started.
  • Clans: added the new Commander role. Officer permissions have been changed.
  • Onslaught mode: Oil Platform map added.
  • Settings: added the ability to disable health bars above allied operators.
  • Clans: fixed a bug that allowed sending a clan invitation to a player who was already in it.
  • Special Operation mode: fixed a bug whereby a revived operator could receive two health penalties at once. The bug occurred if two allies performed a revival at the same time.
  • Threshold mode: fixed a bug whereby documents could fall inside a cover.
  • Replays: fixed incorrect designation of one of the teams.
  • Clans: fixed incorrect function of the "Back" button and sorting on the Objectives screen.
  • Clans: fixed a bug whereby a kicked player's clan level was displayed incorrectly.
  • Tutorial: fixed a bug that made it impossible to collect rewards for completing the tutorial.
  • Kill log: fixed a bug that caused an incorrect weapon icon to be displayed.
  • Lost connection window: fixed window freezing.
Operators
Almaz, Vympel
Almaz, Vympel
  • Aegis Ability: fixed a bug that caused operator stamina to regenerate while the ability was active.
Sputnik, SSO
Sputnik, SSO
  • Recon Drone Special gear: fixed a bug whereby the EMP effect did not stun bots.
Prorok, GROM
Prorok, GROM
  • Smokescreen Ability: fixed a bug that caused field bonuses to disappear within the ability radius.
Corsair, SEAL
Corsair, SEAL
  • C-4 Special gear: fixed incorrect display of the explosion radius when attaching C-4 to an enemy/ally.
Bones, CST
Bones, CST
  • Melee: fixed a bug that caused the gunshot sound to play when using a knife.
Bastion, RAID
Bastion, RAID
  • Reflect Ability: fixed a bug that prevented the activation sound effect from playing.
  • Reflect Ability: fixed incorrect display of melee damage during the ability's duration.
Velour, RAID
Velour, RAID
  • Upgrade #6-3: fixed a bug whereby the upgrade continued to work after exiting smoke.
  • Upgrade #13-3: fixed a bug that caused reserve recovery time to decrease more than it should.
Starkaðr, AMF
Starkaðr, AMF
  • Onslaught mode, Incendiary Ammo field bonus: fixed a bug whereby activating the bonus made an operator with an active ability switch to their primary weapon.

SAS

  • SAS collection: fixed a bug whereby ignited incapacitated operators continued to burn until respawn/revival.
Spark, SAS
Spark, SAS
  • Defibrillator Special gear: fixed a bug whereby the charged special gear did not deal full damage.
  • Chain Healing Ability: fixed a bug whereby the ability charge could bounce onto an eliminated enemy.
Maps, modes and bots

GENERAL CHANGES

  • Showdown mode: fixed a bug whereby the round would not end after using a Reprisal on an operator affected by the Invulnerability effect.
  • Forest and Amal Harbor maps: fixed a bug whereby operators were not slowed down in the gas area.
  • Onslaught mode, Incendiary Ammo field bonus: fixed a bug that granted endless incendiary ammo.
  • Onslaught mode, “Players: Increased defense and speed while sprinting” modifier: fixed a bug that provided movement speed increase for any movement.
  • Onslaught mode, "Bots: Always visible" modifier: fixed a bug that caused bot marking to work incorrectly.
  • Annihilation mode, Hold the Line field bonus: fixed a bug whereby a revive statistic was awarded to the player being revived.
  • Onslaught mode: fixed a bug that prevented the Everybody Comes Home Ribbon from being awarded.
  • Onslaught mode: fixed a bug that awarded a win with one incapacitated player in the evacuation area.

SHOPPING MALL

PvE Version 

  • Point Sweep and Special Operation modes: removed unnecessary collision near one of the shelves on the map.

PALM ROAD

PvE Version 

  • Point Sweep and Special Operation modes: fixed a bug that allowed leaving the play area.

FOREST

PvE Version 

  • Point Sweep and Special Operation modes, Support Tower: fixed a bug that allowed Tower's special gear to deal damage to Delgado despite him being invincible.
  • Point Sweep and Special Operation modes, Medic Mikołaj: fixed a bug whereby the Field Hospital could fall through a grate in the floor.

RADAR

PvE Version 

  • Point Sweep and Special Operation modes: fixed a bug whereby the stun icon would not disappear.

OIL PLATFORM

PvE Version 

  • Onslaught mode: fixed a bug that caused a client freeze when a demolition drone was attacked with melee.
Sound
  • Threshold mode: fixed incorrect notification about capturing allied Intel.
  • Practice mode: fixed a bug whereby the voice line did not play after marking an allied dummy with [C].
  • Fixed a bug whereby the radio noise would continue until the end of the battle.
  • User Battles: fixed a bug whereby the shooting sound would not stop during a pause.