Update 1.3.1: patch note

1.3.1 update is available now!

There are a new Warrior's Path Battle Pass with new gear, an updated Reward Log, and start of a new Clan Season. Also, we've added a new objective: link your email to your account and get a Veteran Container, an Elite Weapon Container, and 500 Coins.

Also in this update: Kaiser balance adjustments and bug fixes.

You can read the full list of changes in the patch note.

General changes
  • Added the Warrior's Way Weapon Battle Pass.
  • Reward Log items updated.
  • A new Clan Season has started. Clan Wars now take place on Saturdays.
  • Added the Link Email objective. Completion rewards: 500 Coins, 1 Veteran Container, and 1 Elite Weapon Container. If you have already linked your email, the reward can be claimed in the Objectives window.
  • Added ribbons for applying the Electrified effect.
  • Added a Ribbon for winning in Team Deathmatch mode.
  • Added the nicknames of the cosplay contest winners to the maps: Mas_Phantom (Hospital), PrizrachniKonchik (Depot).
  • Clan Levels: fixed a bug where the current XP earned was displayed incorrectly.
  • Clans, Battle History: fixed an issue where Battle History showed modes instead of sectors and regions.
  • Clan Levels: fixed an issue where the bonus from upgrade #1-1 was not displayed in statistics and upgrade #1-2 did not function as intended.
  • Clan Levels: fixed an issue where the clan level was displayed incorrectly in the clan information window.
  • Clans, UI: fixed incorrect layout in the Clans section.
  • Clan Wars screen: fixed incorrect rating display during the Battle Preparation stage.
  • Fixed an issue where the SEK Collection achievement was not granted.
  • Fixed incorrect firing animation for the Smith and Wesson 500 Magnum .50.
  • Fixed an issue where rewards were automatically granted during the New Mode Available video.
  • Removed the subtitles toggle button from the intro cinematic.
  • User Battles (Spectator): fixed a bug where the spectator could see an incorrect marker.
  • Showdown: fixed a bug where technical text could appear on the victory screen.
  • Containers screen: fixed a bug where the number of openings required for a guaranteed reward was displayed incorrectly. This issue occurred if the player had no containers.
  • Karma: fixed a bug where it was impossible to commend the enemy team if you had already commended one of its players as an ally in a previous match.
  • Pre-battle Operator Setup stage: fixed incorrect display of operator skill slots.
  • UI: fixed a bug where opening a window over a tab (Profile, Clans, Containers, etc.) and instantly pressing "Esc" caused the main tab to close, the UI to freeze, and buttons to become unusable.
  • Fixed an issue where announcer and operator voice lines were not playing, and voice chat sound was not working.
  • Threshold mode: fixed a bug where the intel drop-off marker remained on the map after the intel was dropped.
  • Replays, Simargl emblem: fixed a bug where the emblem was displayed incorrectly when scrolling through the player list.
  • Support Eisen: fixed a bug where COMPM4 and 551 sights were displayed incorrectly on the acquisition screen and in the Weapon Container list.
  • Fixed a bug where bots could move into areas of maps inaccessible to players.
  • Fixed a bug that caused operator control to work incorrectly when the Slowed effect was too intense.
  • Emote wheel: fixed a bug that triggered a preset emote after right-clicking to close the window.
  • Effective Reloading skill: fixed the description. Previously, it suggested that the skill sped up reloading, when it actually slows it down.
  • Tough Nut skill: fixed a bug where the skill did not provide resistance to the Electrified effect.
  • Sixth Sense skill: description updated to add that the skill grants immunity to the Crippled effect.
  • SIG MPX K: fixed a bug where the weapon model was misaligned in the preview screen.
  • Reverse Armor and Shooting Posture skills: fixed a bug where skill effects did not stack.
  • Threshold mode: fixed a bug where the Heavy Fighter bot did not take damage from the Electrified effect.
  • User Battles, Spectator mode: fixed a bug where pressing F1 caused the match view to freeze.
  • Ranked Battles, Battle Preparation stage: fixed a bug where placeholder text was displayed on the Camo icon when equipping weapons with no camo support.
Operators
Recruit
Recruit
  • Fixed a bug that disabled upgrades #1-1 and #4-1.
Volk, Vympel
Volk, Vympel
  • Guardian Legendary Outfit: fixed incorrect primary weapon textures in FPP.
Sputnik, SSO
Sputnik, SSO
  • Upgrade #14-2: adjusted the description. The upgrade's functionality remains unchanged.
Prorok, GROM
Prorok, GROM
  • Beluga Legendary Outfit: fixed incorrect display of the primary weapon's bolt.
Sztylet, GROM
Sztylet, GROM
  • Hornet Epic Outfit: fixed a bug where placeholders were displayed in the sight preview window.
Corsair, SEAL
Corsair, SEAL
  • Basic optical sight: adjusted the display while aiming.
  • EOTech EXPS3 + G33 procured sight: adjusted the display while aiming.
Scout, SEAL
Scout, SEAL
  • S&W 500 procured secondary weapon: fixed a bug where the bonus from upgrade #5-1 was displayed incorrectly.
  • M18A1 Claymore: fixed a bug where actual armor penetration was lower than stated in the description.
Sly, CST
Sly, CST
  • Serby Super-Shorty secondary weapon: fixed a bug where, while reloading, the cartridge was moving by itself and not with the operator's hand.
Bones, CST
Bones, CST
  • Ms. Christmas Epic Outfit, secondary weapon: fixed a bug where the pistol's point of impact did not match the front sight position.
Bishop, TFB
Bishop, TFB
  • Jammer ability: updated the description to add that the EMP effect additionally applies the Stunned effect to bots.
Shersheret, Nesher
Shersheret, Nesher
  • Lamia Legendary Outfit, primary weapon: fixed a bug where the KAC QDDSS NT4 special suppressor was displayed separately from the barrel instead of attached to it.
Buggy, Arystan
Buggy, Arystan
  • Iron Curtain special gear: fixed a bug where Marksman Schuss's electric smoke shots were not intercepted.
Zubr, SSO RB
Zubr, SSO RB
  • To the Мax skill: fixed a bug where, with upgrade #15-2 active, the ability stopped destroying cover after 12 seconds.
Cánglóng, Jiaolong
Cánglóng, Jiaolong
  • Type 72 AP special gear: fixed a bug where players outside the blast radius took damage.
Martelo, BOPE
Martelo, BOPE
  • Upgrade #6-2: fixed a bug where the Shielded effect was not applied when using the alternative ability mode (by holding the key).
Lumen, SAS
Lumen, SAS
  • Primary weapon: fixed an issue that caused the flashlight beam to be missing.
Saif, PÖH
Saif, PÖH
  • Upgrades #14-1 and #14-2 now trigger when any number of pellets hits an enemy. Previously, at least four were required. Their descriptions have been adjusted.
  • Upgrade #14-1: fixed a bug where healing from pellet hits did not trigger on the first shot, requiring a second hit.
  • Effective Reloading skill: fixed a bug where swapping ammo types replenished the magazine.
  • Bond ability: fixed a bug where Saif was Stunned by the enemy's Vengeance and Counterattack skills while within the area of effect of his own ability.
Tirkesh, PÖH
Tirkesh, PÖH
  • AI AW50 primary weapon: fixed a bug where the bipod remained equipped after selecting basic grips or an under-barrel grenade launcher.
Faust, SEK
Faust, SEK
  • Fixed a bug where movement and sprint speed were 0.2 higher than stated in the description.
Eisen, SEK
Eisen, SEK
  • Taser special gear: fixed a bug where the Electrified effect dealt damage outside its area of effect.
Kaiser, SEK
Kaiser, SEK
Kaiser is the first Medic with a shield in the game.

Combining a shield and effective healing into one operator was no easy task. We are glad that the first shield-bearing Medic left no one unimpressed, but based on our analysis and feedback, we have decided to tone down the German soldier a bit.

Spray Bottle special gear:

  • No longer passes through obstacles.
  • Reduced healing: from 15 to 8 HP for allies, from 10 to 4 HP for self.

Upgrade changes:

  • #3-1: bonus to ally healing reduced from +3 to +2 HP; added +1 HP self-healing bonus.
  • #8-1: bonus to ally healing reduced from +5 to +2 HP; added +1 HP self-healing bonus.
  • #12-2: bonus to ally healing reduced from +7 to +4 HP; added +2 HP self-healing bonus.
  • Upgrade #6-3: fixed a bug where the Electrified effect continued to apply after deactivating the ability, as well as when using reserves, reviving, or performing an execution.
Schuss, SEK
Schuss, SEK
  • Fixed operator's eye animations (eye movement and blinking) in the HQ.
Maps, modes and bots

AL-MALIK HOTEL

PvE Version 

  • Fixed a bug where textures were missing from a broken wall, and bricks were floating in the air.

OBJECT 903

PvP Version 

  • Fixed a bug where it was possible to clip under the map using a crate and deal damage to opponents.

OIL PLATFORM

PvP Version 

  • Team Deathmatch mode: fixed a bug where the safe zone did not include the room inside the building.

FROZEN TOWN

PvP Version 

  • Polar Station: a сover that was previously floating in the air has been lowered to ground level.
Sound
  • Possessed Emote: fixed a bug where after assigning an Emote to an operator the Emote had no sound.