Hello, everyone!
On July 15, Arsenal: Mk 18, a new Weapon Battle Pass, will come to Caliber.
The main reward will be a new Mk 18 assault rifle, a real construction kit. This weapon based on the M4 platform.
There are more than 60 modules for the Mk 18—more than for any other weapon in the game. Switch sights, muzzle equipment, laser designators, stocks, magazines, and other elements to adjust the rifle for different objectives and your playstyle.
The Battle Pass will be available from July 15 to September 23 (until the maintenance begins). You can find more info about new stuff below, along with a reminder about how the Battle Pass works.
If you read the article on your PC, feel free to use a side menu for quick navigation through sections.
Mk 18 is a famous assault rifle with a shortened barrel designed for special forces. In Caliber, this weapon will be available for 13 operators of different classes.
Depending on the chosen modules, Mk 18 can be adapted for different objectives: from an aggressive playstyle at close range to accurate middle range firing.
Switch modules, adjust the rifle for different objectives, and assemble builds for your playstyle. Some modules will be available from the start, and the rest can be obtained from a new type of activity—Weapon Objectives.
But before we jump into details, let’s take a look at the full list of modules.
A variety of sights, muzzle devices, laser designators, stocks, magazines, standard and frontal grips, as well as under-barrel grenade launchers are available for this weapon.
A set of modules depends on which operator uses Mk 18.
A new type of objectives will appear in Caliber—Weapon Objectives. They are designed to help players obtain modules in a more predictable way: complete challenges, progress through quest lines, and extend a variety of available accessories step by step.
On the first stage, Weapon Objectives will be available for Mk 18 and one more rifle, which we will discuss in a separate article.
The Arsenal: Mk 18 Battle Pass is divided into four Episodes. You can complete them in any order and switch among them at any time.
Each Episode consists of free and paid parts, allowing all players to participate in the event and receive valuable rewards.
Each Battle Pass Episode consists of 30 levels. 175,000 XP are needed to complete one Episode.
After buying an Episode, you’ll earn +10% of that Episode’s XP while playing it. Active Premium increases Battle Pass XP gained by 30%.
After purchasing an Episode, you will receive Credits as a daily reward for logging into the game. The reward will be sent to your account every day until the Battle Pass ends.
The more Episodes you purchase, the bigger the daily reward will be.
A new game day starts at 8 AM UTC.
There are two ways you can purchase Episodes: in the game client or on the website.
The price of one Episode is 3,000 Coins. When purchased together, Episodes cost less:
You will get 3,000 Coins back after completing all Episodes, because they are also a reward in both free and paid parts of the Battle Pass.
On July 15 (after the maintenance ends), all Episodes will be available on the website: you can purchase them separately or together in one bundle.
The bundle with all Episodes will be available with a 20% discount.
Simply play the game in any mode that gives XP for battles. Rewards will be added to your account automatically as you level up the Battle Pass.
The main reward of the Battle Pass is the legendary Mk 18, an assault rifle with the largest number of modules in the game. In the paid part of each Episode, two rifles are available for different operators.
Glock 18 is an automatic version of the famous Glock 17, specifically designed for eight Medics. At close range, this compact pistol can quickly help you fight off and eliminate an enemy, or save yourself when the primary weapon needs to be reloaded.
There are eight of these pistols in the Battle Pass—two for each Episode. On each line below, the first operator will get the pistol on the 15th level, the second operator—on the 25th level.
G22A2 is a powerful sniper rifle designed in an unusual color. It’s a good choice for those who prefer to keep their distance and hit enemies with great accuracy.
There are four rifles in the Battle Pass—one in each Episode. Each of them can be obtained right after purchasing a certain Episode.
The Arsenal: Mk 18 Container has three slots with the following new customization items: Stunning Strike Reprisal, as well as Luck and Deadbloom Camos.
By opening this Container, you will get an item for a random operator of one class. The class depends on the Episode where you obtained the Container.
You can get 10 containers from each paid part of the Episode.
Three slots with weapons and sights for a random operator. You are certain to get a primary weapon on each 10th opening, and a secondary one on each 5th opening.
You can get four containers from each paid part of the Episode.