Hello everyone!
With the upcoming RE: Balance, we will be adding changes to the Stamina system for the first time in a long while. We will also add ability charges to Velour and Schatz, buff Marksman Kurt, and improve a number of skills.
As usual, Recruit has provided a short video summary. The full version can be found in the article below.
With update 0.22.1, operators will be able to sprint even with zero Stamina. This feature will be known as Weak Sprint.
Weak Sprint is slower than the regular Sprint. Its speed is calculated as follows:
You can find out how fast your favorite operator will run right away. Here’s an example for clarity:
Assault Recruit’s movement speed is 3.5, and his Sprint speed is 5.2.
(5.2 — 3.5) * 0.33 + 3.5= 4.061
So, Assault Recruit will have a Weak Sprint speed of 4.1.
This is the first change to the Stamina system. Possible future changes will be shaped by your feedback. Leave your comments—we always take them into account when making decisions.
Modified upgrade #15-1:
Modified upgrade #15-2:
Modified upgrade #9-1:
Game designer’s comment: Initially, this upgrade was intended to compensate for Avalanche’s low damage at sniper range in PvE modes. With this change, the operator will still be good at delivering precision headshots, but her already high damage will not increase for body shots.