August 2 — Hotfix | Patch notes | Caliber is a team-based online game

August 2 — Hotfix

During the scheduled maintenance of the Caliber servers, a number of changes and fixes were implemented.

General changes


  • Fixed a bug that prevented players from respawning. The fix was implemented on July 28.
  • Fixed a bug that prevented the APC from attacking the operators under the Invisible effect.
  • Fixed a bug that prevented an operator from blocking after deserting a battle.


  • Onslaught mode: fixed a bug that disabled the field bonuses.
  • Fixed a bug that didn’t increase the blocking time after deserting a number of battles.
  • Fixed a known issue that made the game crash.
  • User Battles: fixed a bug that replaced players’ nicknames with technical text.
  • Fixed a bug that caused mission bots to fall through objects so that players weren’t able to execute them and progress the missions.
  • Containers: fixed a bug that caused the slots to look empty.