During scheduled maintenance on the Caliber servers on December 28th, we made a number of changes and fixes to the game.
— Fixed the bug due to which burning enemy can be healed;
— Fixed the bug due to which the special gear did not work when the operator was affected by any effect;
— Incendiary Ammo now can be picked up even if the operator have full ammo;
— Fixed the bug due to which the special gear provided one extra incendiary round.
— Fixed the bug due to which the impersonated enemy was still able to see operatr’s marker and highlight;
— Special Operation and Onslaught: Legend game modes: fixed the bug due to which reanimation penalty to HP was removed when the ability effect ends;
— Fixed the bug due to which the operator’s HP decreased due to healing. The bug appeared in the operator had more HP than usual due to her ability;
— HP borrowed from the impersonated enemy don’t count towards the Restore HP to an ally objective now;
— Fixed the bug due to which the ability cannot be activated if an enemy was not exactly in the Sly’s weapon sights in the moment of activation;
— Fixed the bug due to which the 14th level operator upgrade didn’t work;
— Fixed the bug due to which AI enemies attacked the disguised operator when she began sprinting.
Fixed the bug due to which 10th level upper upgrade affected the recon drone ability.
— Upper: Special trait: Stun effect is applied to all enemies within 4 meters from target when using the ability. Effect duration is reduced by 0.6 seconds;
— Middle: Special trait: Primary weapon damage is increased by 20% while the ability is active;
— Lower: Special traid: Suppressed enemies are slowed by 35%.