Hotfix 0.22.1 | Patch notes | Caliber is a team-based online game

Hotfix 0.22.1

During scheduled maintenance of Caliber servers, we implemented a number of changes and fixes to the game.

Ranked Season 9: Encased in Ice has started. Added the Radar map to the Frontline and Threshold modes; fixed some bugs.

General changes
  • Ranked Season 9: Encased in Ice has started.
  • Caliber+: fixed a bug that prevented access to User Battles.
  • Player Statistics: fixed a bug that tallied up Practice and Prologue modes in statistics.
  • Player Statistics: fixed a bug that caused the "Total time in battles" statistic to be displayed incorrectly.
  • Player Statistics: fixed a bug that caused the "Max. Eliminations (players)" statistic to be displayed incorrectly.
  • No Mercy Execution: fixed the asynchronous sound while shooting.
  • Cold Welcome Execution: fixed several visual errors.
  • Crackling and Nothing personal Executions: added the missing banners.
  • Living Legend Emblem: rarity type upgraded to Legendary.
  • Red Mist Emote: rarity type upgraded to Rare.
  • Annihilation mode, Brute Force Execution: fixed a bug that prevented the points from being awarded and the penalty from being applied.
  • Annihilation mode, No Mercy Execution: fixed a bug that cause the game client to freeze.
Operators
  • Marksman Komar, primary weapon: increased body damage. It is now 61 instead of 60.

Game designer’s comment: we fixed the situation where two shots at an enemy who had 100 HP and 20 AP lowered their HP to 0, but did not eliminate them. This was caused by the rounding of numbers.

  • Medic Miguel, improvement No. 10 has been returned to its previous form: the hitscan has been removed, the random displacement of the central pellet has been returned, the drop of pellets at a distance has been returned, the reduction in the speed of pellets with an active improvement has been returned. The damage reduction indicator remained unchanged.
  • Support Tower, ARWEN-37 special gear: fixed a bug that prevented the Concussed visual effects from working if the player disabled the "Volumetric lights" option.
  • Assault Mustang, Hazmat Epic Outfit: increased the reticle size of the primary weapon’s collimator sight. Also fixed a bug that caused another rifle to appear on the operator’s back after equipping the special gear.
  • Medic Spark: updated the description of upgrade #15-1 to add the information about projectiles.
  • Marksman Bell: updated the description of his special gear to add the information about his job.
  • Medic Spark and Support Tower: fixed a bug that caused the equipment to float in the air.
  • Medic Travnik, Healer Epic Outfit: fixed a bug that sometimes caused the primary weapon to float in the air.
  • Assault Aphela, Medic Shersheret, Assault Perun and Support Svarog: fixed several bugs related to primary weapon reticles.
  • SAS operators, Annihilation mode: fixed a bug that prevented the five-second timer before operators could be revived from appearing.
  • Medic Spark: fixed a bug that caused the ability voice lines to be audible across the entire map.
  • Support Tower: fixed a bug that caused the ability voice lines to be audible across the entire map.
  • Marksman Bell, primary weapon’s basic reticle: corrected mouse sensitivity while aiming.
  • Medic Mikołaj: fixed a bug that prevented the operator from picking up the Emergency Care.
  • Marksman Scout: fixed a bug that prevented the operator from picking up the special gear.
  • Assault Lumen, upgrade #12-1: fixed a bug that caused the Invisible effect’s icon to disappear too quickly while incapacitated.
  • Support Hagana, Snowstorm Epic Outfit: fixed visual bugs related to the primary weapon’s reticle.
  • Support Stern: fixed visual bugs related to the primary weapon’s reticle.
  • Shooting Posture skill: fixed a bug that caused the effect icon to sometimes disappear even when the skill was still active.
  • Lone Wolf skill: fixed a bug that caused the effect icon to sometimes disappear even when the skill was still active.
  • Ambush skill: fixed a bug that prevented the Invisible effect from being removed.
  • Healing Touch skill: fixed a bug that allowed the skill to affect all operators around the target.
  • Support Tower, upgrade #14-1: fixed a bug that caused the actual healing bonus to be lower than listed in the description.
Maps, modes and bots
  • Radar map: added to Frontline and Threshold modes.
  • Crossing map: fixed a bug that prevented the SAS operators from drowning.
  • Al-Malik Hotel map, Frontline and Threshold modes: fixed several bugs in the opening cutscenes.
  • User Battles, Frozen Town map: fixed bugs in Ranked Battles mode.
  • Frozen Town map: fixed a bug that prevented the mini-map from being displayed while loading in several modes.
  • Frozen Town map: fixed the cafe building’s collision.
  • Crossing map, Ranked Battles mode: fixed several spots where climbing and jumping off objects worked incorrectly.
  • Radar map, Point Sweep and Special Operation modes: removed the sniper bot from the helicopter.
  • Radar map, Frontline and Threshold modes: fixed a bug that caused several invisible objects to appear on the map.
  • Threshold, Heavy Fighter bot: fixed a bug that prevented the bomb detonation acceleration bonus from resetting after destroying the enemy’s AA systems.
  • Radar map: fixed a bug that caused the echo in the new rooms to not match the size of the room.
  • Prologue: fixed several bugs related to bot actions.
  • Depot map, Onslaught mode: fixed a bug that caused the bomb model to be absent from the map.
  • Depot map, Onslaught mode: added the Twilight lightning.
  • Prologue: Medic: fixed several bugs that caused the game client to freeze and the bot animations to be displayed incorrectly.

Radar map, Point Sweep and Special Operation modes:

  • Fixed a bug that caused the radar’s object model to disappear at the end of the mission.
  • Fixed a bug that allowed bots to pass through the control room’s window.
  • Fixed a bug that caused the hacking device install area to sometimes be displayed with a delay.
  • Fixed a bug that caused operator models to clip through the elevator door.
  • Fixed several cutscene bugs.