Update 0.22.1: patch note | Patch notes | Caliber is a team-based online game

Update 0.22.1: patch note

Update 0.22.1 is available now!

The New Year version turned out to be large. We added the Knights of the Crown Battle Pass with SAS operators, Caliber+, player statistics, a new mission for the Radar map, a new map Frozen Town; conducted a rebalance of various maps and fixed a lot of bugs. And there’s more.

Learn more about the update from a patch note.

General changes

Effects:

  • Medic Travnik, primary weapon: decreased the amount of gunpowder clouds from shots.
  • Onslaught mode, sapper robot: added the visual damage resistance effect.
  • Green laser designators: fixed a bug that caused the aiming dot to display as a semi-circle.
  • The Weapon of Victory HQ background: fixed a bug that caused the wrong lightning to appear on the HQ background.
  • Onslaught and Annihilation modes: fixed a bug that prevented the indication of an activated Field Bonus.
  • Fixed the incorrect display of operators’ XP gauges filling up on the Operators screen.
  • Fixed a bug that sometimes caused the visual effect of the incendiary cartridges to disappear.
  • Replays. Fixed incorrect positions of some of the HUD elements.
  • Fixed a bug that allowed players to report themselves.
Operators
Check out a detailed description of the operator changes in a separate article: RE: Balance.

MODELS AND OUTFITS:

  • Medic Bard (Ice-Breaker Epic Outfit): fixed the incorrect hand position while firing the primary weapon in aiming mode.
  • Medic Karavai (Afghan Legendary Outfit): fixed the incorrect hand position while firing the primary weapon in aiming mode.
  • Assault Corsair (Jolly Roger Epic Outfit), Assault Faro (Pyro Epic Outfit): fixed the incorrect display of the primary weapon’s reticle.
  • Assault Plut (Doppelgänger Epic Outfit): fixed the outfit’s model.
  • Assault Starkaðr (Woodward Legendary Outfit): corrected the standard scope model (without upgrade #2).

Changed the angle of the secondary weapon field of vision for the following outfits:

  • Alpha — Mermen Legendary Outfits.
  • SSO — all outfits.
  • 22 SpN — standard outfits.
  • GROM — Beluga Legendary Outfits.
  • KSK — standard outfits.
  • EZAPAC — standard outfits.
  • SSO RB — standard outfits.
  • AMF — standard outfits.
  • Jiaolong — Hylan Legendary Outfits.
Perun, Alpha
Perun, Alpha
  • Fixed a bug that caused the Snug Fit skill to work permanently without the Basic Reserve Stock Increase upgrade. The skill should work only while the operator’s armor is full.
Rein, KSK
Rein, KSK
  • The Dead Calm ability: fixed a bug that prevented the alternative ability usage from destroying Marksman Vagabond’s Parkan drone.
  • The Dead Calm ability: fixed a bug that prevented the ability from cancelling Assault Sterling’s Unfinished Business ability’s effect.
Schatz, KSK
Schatz, KSK
  • Primary weapon: fixed a bug that caused the aiming point and bullet entry point to not align correctly.
  • Corrected the descriptions of upgrade #8-2.
Kurt, KSK
Kurt, KSK
  • Primary weapon: fixed visual errors in the scope models.
Bones, CST
Bones, CST
  • Upgrade #9-2: Fixed a bug that caused the Buddy drone to destroy projectiles while broken.
  • Fixed a bug that caused the Buddy drone to turn in a random direction after reaching its’ destination.
Archer, TFB
Archer, TFB
  • The Dumdum Bullet ability: fixed a bug that prevented the explosion when firing with the Counterattack and Snug Fit skills active.
Avant-garde, RAID
Avant-garde, RAID
  • Corrected the descriptions of upgrade #15-1.
Aphela, Nesher
Aphela, Nesher
  • Upgrade #5-1: added a note to the ability description that the operator cannot move while using the special trait.
Eima, Nesher
Eima, Nesher
  • Upgrade #1-1: fixed a bug that caused the upgrade to provide an incorrect amount of stamina.
Matador, EZAPAC
Matador, EZAPAC
  • The Fold-out Cover special gear: fixed a bug that allowed stacking covers on top of each other.
Mustang, Arystan
Mustang, Arystan
  • Primary weapon: fixed a bug that caused the aiming point and bullet entry point to not align correctly.
Kaval, SSO RB
Kaval, SSO RB
  • Fixed a bug that caused the Snug Fit skill to work permanently without the Basic Reserve Stock Increase upgrade. The skill should work only while the operator’s armor is full.
  • The XM84 special gear: added the Slowed effect definition to the description.
Shàowèi, Jiaolong
Shàowèi, Jiaolong
  • Fixed a bug that caused the Xigou drone to turn in a random direction after reaching its destination.
Yàowáng, Jiaolong
Yàowáng, Jiaolong
  • Fixed a bug that caused the activation of upgrade #6-1 to appear as the negative change of the Healing Plate ability on the sidebar.
Cánglóng, Jiaolong
Cánglóng, Jiaolong
  • The Hylan Legendary Outfit, primary weapon: fixed a bug that prevented the clicking sound from playing while preparing a piercing shot.
Açaí,BOPE
Açaí,BOPE
  • Upgrade #10-2: fixed the display of the stat changes upon activation on the sidebar.
Caçador, BOPE
Caçador, BOPE
  • Upgrade #2: fixed the display of the stat changes upon activation on the sidebar.

Skills:

  • The Hemostatic Serum Skill: fixed description errors.
Maps, modes and bots
  • The Crossing map: removed the fire effect from the shed.
  • Frontline and Threshold modes: Fixed a bug that prevented the objective "Be the first in battle to incapacitate an enemy player" from being marked as completed.
  • Ranked Battle: fixed a bug that allowed players to leave the match without any penalties when leaving at the Picks and Bans phase.
  • Onslaught mode, Dam map: fixed a bug that caused memory leak.
  • Hacking mode, all maps. It is impossible to get up close to the terminal from the front.
  • Radar map, all modes. Fixed the incorrect sounds that played when bullets hit some of the surfaces.
  • Improved bot interactions with the covers and cars. Added the spray and pray shooting mechanic.
  • Practice mode: the mannequins on the shooting range can now move from side to side. Use the laptop to activate them.
  • Practice mode: fixed a bug that allowed picking an operator from the Allies collection.

Threshold mode:

  • Heavy Fighter bot: the elimination bonus now expires after blowing up the enemy’s AA system or after the ability’s effective time runs out.
  • Heavy Weapons Cache: cooldown increased from 3 to 5 minutes.
  • Stamina recovery area: the area now also restores 20 HP per second.

SHOPPING MALL

PvE Version

Point Sweep and Special Operation modes:

  • Fixed a bug that prevented players from walking on the cash register counter.
  • The ally bot does not shoot at enemies anymore. Instead, it now goes straight to the exit.

PvP Version

Hacking mode:

  • Fixed a bug that prevented players from walking on the cash register counter.

PALM ROAD

PvE Version

Point Sweep and Special Operation modes:

  • Fixed the incorrect positions of eliminated bots that fell into the shrubbery.
  • Fixed a bug that prevented the Ribbon for destroying the cars from being awarded.

PvP Version

Hacking mode:

  • Fixed a bug that sometimes caused the server name to be displayed incorrectly.

CARAVANSERAI

PvP Version

Hacking mode:

  • Fixed a bug that allowed players to leave the infiltration area before the timer ended.

AMAL HARBOR

PvE Version

Point Sweep, Special Operation and Onslaught modes

  • Corrected the mode’s map geometry.

Onslaught mode:

  • Fixed the visual size of the data transfer area. It now aligns with the actual area size.

PvP Version

Showdown mode:

  • Fixed a bug that allowed getting inside one of the containers

AL-MALIK HOTEL

PvP Version

Hacking mode:

  • Fixed a bug that prevented players from getting up close to Server A.

OBJECT 903

PvE Version

Point Sweep, Special Operation and Onslaught modes:

  • Corrected the durability stat of one of the destructible covers.

PvP Version

Hacking mode:

  • Onslaught mode: Fixed a bug that allowed drones to pass through some walls.

Showdown mode:

  • Corrected the durability stat of one of the destructible covers.

PvPvE Version

Frontline mode:

  • Onslaught mode: Fixed a bug that allowed drones to pass through some walls.

DAM

PvE Version

Point Sweep mode:

  • Fixed a bug that prevented players from jumping off at a certain spot on the map.

Special Operation mode:

  • Fixed a bug that prevented players from jumping off at a certain spot on the map.
  • Fixed a bug that caused drones to fall through a map object and get trapped inside.

Onslaught mode:

  • Fixed the visual size of the data transfer area. It now aligns with the actual area size.

FOREST

PvE Version

Onslaught mode:

  • Removed an invisible wall from one spot on the map.
  • Fixed a bug that prevented players from getting up close to the generator.

PvP Version

Hacking mode:

  • Fixed a bug that sometimes caused the server name to be displayed incorrectly.

DEPOT

PvE Version

Onslaught mode:

  • Fixed a bug that caused a bomb to float in the air.
  • Fixed a bug that prevented players from refilling their ammo if standing to the side of the ammo box.

PvP Version

Annihilation mode:

  • Fixed several errors that caused drones to move incorrectly on surfaces.

PvPvE Version

Frontline mode:

  • Fixed several bugs that sometimes caused bots to get stuck at their respawn points and inside each other.
  • Fixed several spots on the map where the jumping off mechanic worked incorrectly.
  • Fixed several errors that caused drones to move incorrectly on surfaces.

AL-RABAD

PvE Version

Point Sweep and Special Operation modes:

  • Fixed a bug that incorrectly marked the antenna as a destructible cover.

CROSSING

PvE Version

Onslaught mode:

  • The map has been removed from Onslaught mode for reworking.

RADAR

PvP Version

Hacking mode:

  • Fixed a bug that sometimes caused the server name to be displayed incorrectly.

PvPvE Version

Threshold mode:

  • Fixed a bug that sometimes caused bots to not leave their spawn points.
  • Corrected the barricade explosion radius.

POLAR STATION

PvP Version

Hacking mode:

  • Fixed a bug that caused bipods mounted on some covers to work incorrectly.

Showdown mode:

  • Fixed a bug that allowed players to shoot through one of the covers.
  • Fixed a bug that caused bipods mounted on some covers to work incorrectly.

Annihilation mode:

  • Fixed a bug that caused bipods mounted on some covers to work incorrectly.
  • Fixed a bug that allowed players to shoot through one of the covers.
  • Now, operators in the Frost effect area will be automatically executed. The enemy team will receive points from these executions.

PvPvE Version

Threshold mode:

  • Barred the entry points inside the two buildings near the respawn areas.
Known issues
  • SAS operators: incorrect reload animation while incapacitated.
  • Assault Mustang, Hazmat Epic Outfit: the reticle is too small.
  • Several errors preventing SAS operators from drowning on the Crossing map.
  • Medic Spark, Defibrillator special gear: the «Zap» scream is audible across the entire map.