Update 0.21.1: patch note | Patch notes | Caliber is a team-based online game
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Update 0.21.1: patch note

Update 0.21.1 has been released!

What’s new: Heavy Metal Battle Pass with Legendary Outfits for Jiaolong, a major operator rebalance, a new mission for the Palm Road map and a rebalance of its PvP version, partial gamepad support, bug fixes and more.

General changes
  • We have lowered the prices for most items in the shop.
  • Added the Heavy Metal Battle Pass.
  • Added Hylan Legendary Outfits for the Jiaolong operators. They can be obtained in the Battle Pass.
  • Performed a large-scale rebalance of the operators.
  • Added a new mission for the Palm Road map.
  • Rebalanced the PvP version of the Palm Road map.
  • Increased the rewards earned by completing Daily Chartered and Premium Objectives.
  • Added visual effects when obtaining rewards for Objectives.
  • Changed the Coins to Credits exchange rate from 1 Coin = 22 Credits to 1 Coin = 50 Credits.
  • Added new items that can be purchased with Fragments: Three-Color Desert Camo, the Striker and Fore! Emotes, the Bulat Epic Outfit for Svarog, and the Amphibia Epic Outfit for Bourbon. They can be purchased in the Operator Customization menu.
  • Added partial gamepad support.
  • Reworked and improved the operator testing mechanic. Added the ability to test outfits.
  • Reworked and improved the Container interface.
  • Added the ability to purchase more than one of the same item at once (where applicable).
  • Reworked the battle statistics screen interface. It now displays the progress of the Combat Pay Objective.
  • Shared First-Aid Kit: This skill now allows using the First Aid Kit Reserve while at full HP.
  • АK-47, М14: Changed the weapons’ sounds for bots.
  • Added new grenade direction indicators.
  • Launcher: Fixed the Discord display name of the game.

Threshold mode:

  • Added this mode to the Radar map.
  • Heavy Fighter (bot): Reduced HP from 300 to 100, added 90% resistance to all kinds of damage.
  • Reworked the mode’s interface. Improved the AA systems’ status displays for both teams.
  • Fixed a bug that prevented the objective "Be the first in battle to incapacitate an enemy player" from being marked as completed.
Operators
Performed a large-scale rebalance of the operators.
Sztylet, GROM
Sztylet, GROM
  • Beluga Legendary Outfit: fixed a bug that caused the sound of firing the primary weapon to be audible across the entire map.
Corsair, SEAL
Corsair, SEAL
  • Linear upgrade #9: fixed the incorrect icon.
Shersheret, Nesher
Shersheret, Nesher
  • Ammunition Pouch Special gear: added information on special gear ammo replenishing to description.
Sultan, Arystan
Sultan, Arystan
  • Jamming Device Special gear: fixed the description of the short version of the ability. The duration value will now properly change according to the chosen upgrades.
Odin, AMF
Odin, AMF
  • Fixed the reloading animation of the primary weapon being too fast.
Interface
  • Emblems window: fixed a bug that caused the Utility Specialist Emblem to appear blurry.
  • Chartered: fixed a bug that caused the wrong Objective icons to appear during battle.
Maps, modes and bots

SHOPPING MALL

PvE Version

Point Sweep and Special Operation modes:

  • Fixed a bug that allowed bots to pass through the escalator and the cabinets.
  • Fixed a bug that caused the operator’s model to twitch while interacting with a corpse.

CARAVANSERAI

PvP Version

Ranked Battles: Hacking mode:

  • Fixed a bug that caused an invisible object to block movement near Server B.

EMIR RESIDENCE

All Modes:

  • Fixed a bug that prevented players from jumping down from one of the elevated terrain parts while incapacitated.

PvE Version

Point Sweep and Special Operation modes:

  • Fixed a bug that prevented players from passing through the gates near the ladder, as well as some possible animation bugs in that area.

Onslaught: Veteran, Legend mode:

  • Fixed a bug that sometimes caused issues with the climbing animation when climbing over certain covers.
  • Fixed bugs that caused objects, like Field Bonuses and bots that had to be executed, to sometimes become inaccessible to players.
  • Moved the explosive barrel near the ladder that used to partially clip into the wall.

Onslaught: Legend mode:

  • Fixed a bug that allowed players to interact with a bomb while standing on elevated terrain near it.

AMAL HARBOR

PvE Version

Point Sweep and Special Operation modes:

  • Fixed a bug that prevented players from climbing onto the blue container.
  • Fixed the collision of one of the gates that was too large and prevented players from getting close to it.

AL-MALIK HOTEL

All modes:

  • Fixed a bug that broke the camera when passing through the arch.

PvPvE Version

Threshold mode:

  • Fixed a number of issues related to climbing over, climbing on top of, and jumping down from objects.
  • Fixed a bug that broke the camera if the player got too close to one of the covers.
  • Fixed a bug that caused the APC of one of the teams to ignore enemies if they ran along the edge of the map.

OBJECT 903

PvP Version

Showdown and Annihilation modes:

  • Fixed a bug that allowed players to jump down onto a non-existent obstacle.

DAM

PvE Version

Point Sweep and Special Operation modes:

  • Fixed a bug that caused a bot on the roof to spawn incorrectly.

PvP Version

Ranked Battles: Hacking mode:

  • Fixed a bug that could cause players to end up inside objects after climbing over or jumping down from them.

FOREST

PvE Version

Onslaught mode:

  • Fixed a bug that broke the camera if the player got too close to one of the covers.

Point Sweep and Special Operation modes:

  • Fixed a bug that caused operator models to clip through some of the covers.

AL-RABAD

PvE Version

Point Sweep and Special Operation modes:

  • Fixed a bug that prevented the C-4 pick up and placement animations from playing.
  • Fixed a bug that caused robots and drones to fly incorrectly, clip through objects, etc.
  • Fixed a bug that allowed players to pass through one of the objects.

Onslaught mode:

  • Removed an invisible obstacle from one of the rooms.

PvP Version

Annihilation:

  • Fixed a bug where operators couldn’t climb over one of the covers.

CROSSING

PvP Version

Showdown and Ranked Battles: Hacking modes:

  • Fixed a bug that allowed players to drop below the map.
  • Fixed a bug that allowed players to jump down through a wall.

RADAR

PvP Version

All PvP Modes:

  • Fixed a bug that caused the enemy team’s operators to be visible during the victory cutscene.

POLAR STATION

PvP Version

Ranked Battles: Hacking mode:

  • Fixed a bug that allowed players to prematurely leave the infiltration area by jumping off a car.

PvPvE Version

Threshold mode:

  • Fixed a bug that caused an incorrect icon to appear when marking AA systems with the [C] key.