Update 1.4.0: patch note

1.4.0 Update is Available!

Victory Day 2026 event with the Storm thematic PvE mode began. The 22 SpN collection received the new Wanderer's Way Battle Pass with the Pilgrim Legendary Outfits, along with a huge rebalance.

The Emir Residence map was reworked: a new mission was added, and the map is now available in Onslaught: Reinforcement, Hacking, and Threshold modes. Also, a number of changes were added to Threshold, and bug fixes were made.

There's a full list of changes below—feel free to read it and prepare yourself for battle.

General changes

CONTENT AND EVENTS

THRESHOLD MODE: HEAVY FIGHTER

Based on your feedback, we’ve added some extra changes to the Heavy Fighter bot.

The key problem was status effects that allowed players to kill the bot very quickly. Considering that an elimination of the Heavy Fighter often plays a crucial role in battles, we made a number of changes.

HP and resistance:

  • The bot is now immune to the status effects (excluding Bastion and Schuss).
  • HP increased from 100 to 1,500.
  • Considering the new HP pool, damage resistance was decreased.
  • Armor regeneration added: 5 AP/sec. if the bot doesn’t take damage for 5 seconds.
  • Karkhadian Heavy Fighter: damage to the mask increased from 0.1 to 0.5.

Elimination bonus changed:

  • Damage resistance bonus removed.
  • Movement speed bonus increased from 10% to 20%.

Shield changes:

  • Durability increased to 150 HP.
  • Shield recovery is now 5 HP/sec. if the bot doesn’t take damage for 5 seconds.

Primary weapon:

  • The Suppressed effect removed.
  • Initial weapon spread increased.
  • Armor penetration decreased from 90% to 50%.

Other:

  • Turn speed adjusted.
  • An ability to use covers removed.

FIXES AND IMPROVEMENTS

  • Fixed a bug when the Electrified, Smoke, and Gas effects could move around the map.
  • FAMAS primary weapon: horizontal recoil decreased by 10%. Visual vertical recoil decreased by 60%.
  • Fixed an incorrect displaying of Karma point deduction during long periods of commendation absence (the error was visual).
  • Battle preparation window: fixed a bug that caused an incorrect mode to be displayed.
  • Canic TP9 secondary weapon: fixed an incorrect icon.
  • HQ: fixed colors of Battle Pass names.
  • Arsenal: FAMAS Clan Pass, reward window: fixed a bug that caused some background items’ textures to disappear.
  • Saif: corrected the description of upgrades #14-1 and 14-2.
  • Settings: added the Hide clan tag information to the Hide my nickname feature.
  • Extra Layer skill: fixed a bug that prevented the first level skill from applying the Shielded effect.
  • Clan levels: fixed a bug that caused upgrade #4-1 to prevent some objectives from being completed.
  • The Bullet Emblem: fixed a bug that caused number 25 to be displayed in one of the corners.
  • Ranked Battles (Hacking and Showdown modes): corrected a description in the F3 window.
  • Currency Conversion: fixed a bug that prevented Coins to be converted into Clan Credits.
  • Clans, Objectives window: fixed the Personal Impact filter behavior.
  • Store Showcase: fixed a number of visual issues.
  • Mode selection window: adjusted mode names’ position.
  • Threshold: fixed a bug that caused the mined AA system icon to disappear.
  • Fixed an incorrect display of the Camo technical icon on the battle preparation screen.
  • Threshold mode: added the Enigma Ribbon for delivering the grenadier kit.
  • Allies collection, operator Corpsman: fixed a bug when the ability cooldown was not working properly.
  • Allies collection: fixed a bug that caused Sprint to spend an incorrect number of SP.


Operators

OTHER

Lazootchick, SSO RB
Lazootchick, SSO RB
  • Maneuver ability: fixed an incorrect display of the ability’s visual effect.
Freyr, AMF
Freyr, AMF
  • Woodward Legendary Outfit: fixed an incorrect description of the special gear.
Martelo, BOPE
Martelo, BOPE
  • Fixed a bug that prevented the Shielded effect from applying after executing an enemy with upgrade #6-2 being active.
Barreira, BOPE
Barreira, BOPE
  • Corrected the description of upgrade #4-1. It now says that the operator is immune to the Crippled effect.
Tower, SAS
Tower, SAS
  • Fixed the description of upgrade #14-1 in English.
Maps, modes and bots

SHOPPING MALL

PvP Version

  • Team Deathmatch, Showdown, Ranked Battles: Hacking, and Hacking modes: fixed an invisible object that was blocking bullets and special gear rounds/charges when a roller shutter was opened.

PALM ROAD

PvE Version

  • Point Sweep and Special Operation modes: an extra object was removed from the first defeat cutscene.

HOSPITAL

PvE Version

  • Onslaught: Reinforcement mode: fixed the announcer voice line when disarming the first bomb.

PvP Version

  • Showdown mode: fixed a bug that prevented an incapacitated operator from crawling between two objects.

AMAL HARBOR

PvP Version

  • Team Deathmatch mode: fixed a bug that could cause throwable items to fall through the ground.

AL-MALIK HOTEL

PvE Version

  • Point Sweep and Special Operation modes: removed an invisible object from the roof that prevented a bot from being killed.

OBJECT 903

PvE Version

  • Special Operation mode: fixed a bug when a wagon could move without an operator.

DAM

PvP Version

  • Fixed a hole in the central building that could be used for hitting enemies through the concrete constructions.

OIL PLATFORM

PvE Version

  • Point Sweep and Special Operation modes: removed an invisible object from one of the map areas.

PvP Version

  • Hacking mode: fixed a bug that prevented the hacking device from being planted near the install area.

FROZEN TOWN

All modes:

  • Geometry Quality setting: fixed the display of the P road sign for the low-quality settings.

Spaceport

PvE Version

  • Onslaught: Reinforcement mode: fixed the display of the sapper robot’s back wheels.